Waking the machinery
Waking the machinery
Season 1 · pocket console
Power on. Pass the phone.
Power on. Pick a cassette. Play something crazy.
Free guest play · no energy · no ads · own packs & Season Boxes
Bot Kart is seated. Tap in. Pass the phone.
A tiny retro console in your browser. Pick a cassette, pass the phone, play something crazy. Seven districts. Own the pack — future drops on that shelf arrive free.
Place fences. Trap the bot before it breaches.
1–2PInsert → playLight-cycle fences. Last bot rolling wins.
1–2PInsert → playPong — the ball is an escaped bot.
1–2PInsert → playSlap the real rogue. Not the decoy.
1–2PInsert → playBuild a bridge, send a Bot across, watch
1–2POne-tap jumps across collapsing rooftops
1PPark ever-worse vehicles before time runs out
1PHead-to-head race on one screen, a lane each
2P splitAttack, block, dodge; timing beats mashing
2P splitTop-down tag in a maze of mirrors
2P splitTurn-based artillery: angle, power, oops
2–4P hot seatOne-tap flapping; land on the other Bot
2P splitMove fragile cargo with a wobbly crane
1PMini-golf where the ball is a reluctant Bot
1–4P hot seatFling Bots at towers of junk
1–2PLoad the truck before the whistle
1–2P co-opPatch a leaking machine, one tool each
1–2P co-opOne drives, one winches stranded Bots aboard
1–2P co-opDeliver parcels intact while the town interferes
1PPress at exactly the right moment; rules keep changing
1–4PTiles vanish; last Bot standing
2–4P tabletRoute power through circuits to wake a Bot
1PSlide crates to free the delivery Bot
1PProgram a Bot with delayed commands; the lag is the puzzle
1PEach player runs one part of one machine
2–4P tabletTap your corner to grab the most snacks
2–4P tabletAir hockey with a goal in every corner
2–4P tablet